AI Insights · Timothy · January 2023
Top 5 2D Realistic Games Performance in Nigeria Q4 2022
Explore the performance metrics of the top 5 2D realistic games on a unified platform in Nigeria during Q4 2022. Detailed insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2022, the top 5 2D realistic games on a unified platform in Nigeria showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed overview based on data from Sensor Tower.
Last Shelter: Survival from LONG TECH NETWORK LIMITED saw a fluctuating trend in weekly revenue, peaking at around $5.9K in early November before dropping to approximately $416 in mid-December. Weekly downloads were relatively low, reaching a high of just 157 in late September and dipping to 33 in early December. Active users experienced a decline from 581 in late September to 365 by the end of December.
Dream League Soccer 2024 by First Touch Games Ltd. demonstrated a consistent performance with weekly downloads starting at 16K in late September and climbing to over 21K by the end of December. Weekly revenue was also steady, peaking at $3.2K in early December. Active users grew from 174K in late September to 207K by the end of December.
Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED had a varied revenue trend, with a notable peak at $6.6K in late September and a low of $164 in late November. Weekly downloads fluctuated, starting at 256 in late September and ending at 110 in late December. The game’s active users decreased from 544 in late September to 372 by the end of December.
Evony by TOP GAMES INC. saw its highest revenue in mid-October at $4.2K, with other weeks showing lower figures around $800 to $1.3K. Weekly downloads started at 2.6K in late September, dropping to 1.2K by early December, and then slightly recovering to 1.5K by the end of the month. Active users varied, starting at 10.3K in late September and ending at 6.8K by the end of December.
8 Ball Pool™ from Miniclip.com maintained a relatively stable weekly revenue, peaking at $1.9K in late September and seeing minor fluctuations thereafter. Weekly downloads ranged from 13K to 16K, with a peak of 15.5K in late December. The game had a strong active user base, starting at 315K in late September and increasing to 330K by the end of December.
For more detailed insights and data, visit Sensor Tower.